She wakes in a stranger's hand with a grocery bag and a blank mind. A cheery AI calls her "owner," announces a six-hour countdown, and hands her a ridiculous starter task: build a shelter. Oh—also she's the bottom-ranked recruit in a thousand-player survival lottery. Lana Gan only wanted a quiet life. The system gives her wooden boards, a cotton-candy mascot named Sisi, and a starry HUD that will not stop pinging tasks. When disaster rips the world apart—storms, earthquakes, and rising monsters—Lana learns her "last-place" perks are a strange kind of gold: buildable armor-like homes, a garden that literally stores seeds, an expandable space that functions like a slow-time vault, and a reserve of energy points she can spend like currency. She also discovers other survivors, an uneven clan of allies, and enemies who would rather eat people than trade. If you like small protagonists who build big things, headline-grabbing face-slaps, system loot, neighborhood politics, sudden superpowers, and siege battles that pivot on one clever mechanic—this is a fast-moving survival romance of construction, community, and counterpunches. Lana may be ranked last, but she learns to make an empire one board at a time—and the world is about to learn the cost of underestimating the weakest link.

19 Chapters